;
; ------------------------------------------------------------
;
; PureBasic - AttachEntityObject
;
; (c) Fantaisie Software
;
; ------------------------------------------------------------
;
;[Space] = DetachObject
;[RETURN] = AttachObject
IncludeFile #PB_Compiler_Home + "examples/3d/Screen3DRequester.pb"
Define.f KeyX, KeyY, MouseX, MouseY, Speed = 1.0
Define.i RobotMove
If InitEngine3D()
InitSprite()
InitKeyboard()
InitMouse()
If Screen3DRequester()
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem)
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models", #PB_3DArchive_FileSystem)
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Scripts", #PB_3DArchive_FileSystem)
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Packs/desert.zip", #PB_3DArchive_Zip)
Parse3DScripts()
WorldShadows(#PB_Shadow_Modulative, -1, RGB(175, 175, 255))
; Материал
;
DirtMaterial = CreateMaterial(#PB_Any, TextureID(LoadTexture(#PB_Any, "Dirt.jpg")))
RedMaterial = GetScriptMaterial(#PB_Any, "Color/Red")
GreenMaterial = GetScriptMaterial(#PB_Any, "Color/Green")
; Сетка (Mesh)
;
PlaneMesh = CreatePlane(#PB_Any, 1500, 1500, 40, 40, 15, 15)
RoboTMesh = LoadMesh(#PB_Any, "robot.mesh")
SphereMesh = CreateSphere(#PB_Any, 10)
; Сущность (Entity)
;
Ground = CreateEntity(#PB_Any,MeshID(PlaneMesh),MaterialID(DirtMaterial)) ; Ground
EntityRenderMode(Ground, 0)
Entity = CreateEntity(#PB_Any, MeshID(RoboTMesh), #PB_Material_None) ; Robot
RedSphere = CreateEntity(#PB_Any, MeshID(SphereMesh), MaterialID(RedMaterial))
GreenSphere = CreateEntity(#PB_Any, MeshID(SphereMesh), MaterialID(GreenMaterial))
; Прикрепить объект
;
AttachEntityObject(Entity, "Joint18", EntityID(RedSphere), 10, -8, -5, 0, 0, 0)
AttachEntityObject(Entity, "Joint15", EntityID(GreenSphere), 10, -8, 0, 0, 0, 0)
; Туман (Fog)
;
Fog(RGB(255,255,255*0.8), 1, 0, 10000)
; Скайбокс (SkyBox)
;
SkyBox("desert07.jpg")
; Камера
;
Camera = CreateCamera(#PB_Any, 0, 0, 100, 100)
MoveCamera(Camera, 0, 120, 500, #PB_Absolute)
CameraLookAt(Camera, EntityX(Entity), EntityY(Entity) + 40, EntityZ(Entity))
; Источник света (Light)
;
CreateLight(#PB_Any, RGB(255, 255, 255), -40, 100, 80)
AmbientColor(RGB(80, 80, 80))
Repeat
Screen3DEvents()
If ExamineMouse()
MouseX = -MouseDeltaX()/10
MouseY = -MouseDeltaY()/10
EndIf
RobotMove = #False
If ExamineKeyboard()
If KeyboardReleased(#PB_Key_Space)
DetachEntityObject(Entity, EntityID(RedSphere))
EndIf
If KeyboardReleased(#PB_Key_Return)
AttachEntityObject(Entity, "Joint18", EntityID(RedSphere), 10, -8, -5, 0, 0, 0)
EndIf
If KeyboardPushed(#PB_Key_Left)
MoveEntity(Entity, -1 * Speed, 0, 0)
RotateEntity(Entity, 0, 180, 0)
RobotMove = #True
EndIf
If KeyboardPushed(#PB_Key_Right)
MoveEntity(Entity, 1 * Speed, 0, 0)
RotateEntity(Entity, 0, 0, 0)
RobotMove = #True
EndIf
If KeyboardPushed(#PB_Key_Up)
MoveEntity(Entity, 0, 0, -1 * Speed)
RotateEntity(Entity, 0, 90, 0)
RobotMove = #True
EndIf
If KeyboardPushed(#PB_Key_Down)
MoveEntity(Entity, 0, 0, 1 * Speed)
RotateEntity(Entity, 0, -90, 0)
RobotMove = #True
EndIf
If KeyboardPushed(#PB_Key_PageUp) And Speed < 2.0
Speed + 0.05
ElseIf KeyboardPushed(#PB_Key_PageDown) And Speed > 0.1
Speed - 0.05
EndIf
EndIf
If RobotMove
If EntityAnimationStatus(Entity, "Walk") = #PB_EntityAnimation_Stopped ; Цикл
StartEntityAnimation(Entity, "Walk", #PB_EntityAnimation_Manual) ; Запустим анимацию с самого начала
EndIf
Else
StopEntityAnimation(Entity, "Walk")
EndIf
AddEntityAnimationTime(Entity, "Walk", TimeSinceLastFrame)
RotateCamera(Camera, MouseY, MouseX, RollZ, #PB_Relative)
MoveCamera (Camera, KeyX, 0, KeyY)
TimeSinceLastFrame = RenderWorld() * Speed
FlipBuffers()
Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1
EndIf
Else
MessageRequester("Ошибка", "3D Движок не может быть инициализирован",0)
EndIf
End