; ; ------------------------------------------------------------ ; ; PureBasic - SetOrientation ; ; (c) Fantaisie Software ; ; ------------------------------------------------------------ ; #CameraSpeed = 1 IncludeFile #PB_Compiler_Home + "examples/3d/Screen3DRequester.pb" Define.f KeyX, KeyY, MouseX, MouseY, RollZ If InitEngine3D() Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Packs/skybox.zip", #PB_3DArchive_Zip) InitSprite() InitKeyboard() InitMouse() If Screen3DRequester() LoadMesh(0, "robot.mesh") CreateMaterial(1, LoadTexture(1, "clouds.jpg")) CreateMaterial(2, LoadTexture(2, "r2skin.jpg")) CreateEntity(1, MeshID(0), MaterialID(1), -30, 0, 0) CreateEntity(2, MeshID(0), MaterialID(2), 30, 0, 0) SkyBox("stevecube.jpg") CreateCamera(0, 0, 0, 100, 100) MoveCamera(0, 0, 40, 150, #PB_Absolute) Repeat Screen3DEvents() If ExamineMouse() MouseX = -MouseDeltaX() * #CameraSpeed * 0.05 MouseY = -MouseDeltaY() * #CameraSpeed * 0.05 EndIf If ExamineKeyboard() If KeyboardPushed(#PB_Key_Left) KeyX = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Right) KeyX = #CameraSpeed Else KeyX = 0 EndIf If KeyboardPushed(#PB_Key_Up) KeyY = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Down) KeyY = #CameraSpeed Else KeyY = 0 EndIf EndIf RotateEntity(1, 0.7, 1, 0.5, #PB_Relative) FetchOrientation(EntityID(1)) SetOrientation(EntityID(2), GetX(), GetY(), GetZ(), GetW()) RotateCamera(0, MouseY, MouseX, 0, #PB_Relative) MoveCamera (0, KeyX, 0, KeyY) RenderWorld() Screen3DStats() FlipBuffers() Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1 EndIf Else MessageRequester("Ошибка", "3D Движок не может быть инициализирован",0) EndIf End