; ; ------------------------------------------------------------ ; ; PureBasic - CreateTexture ; ; (c) Fantaisie Software ; ; ------------------------------------------------------------ ; #CameraSpeed = 1 IncludeFile #PB_Compiler_Home + "examples/3d/Screen3DRequester.pb" Define.f KeyX, KeyY, MouseX, MouseY LoadFont(0, "Arial", 28, #PB_Font_Bold) If InitEngine3D() Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models", #PB_3DArchive_FileSystem) InitSprite() InitKeyboard() InitMouse() If Screen3DRequester() AmbientColor(RGB(255,255,255)) ; Текстура (Texture) ; CreateTexture(0, 256, 256) StartDrawing(TextureOutput(0)) Box(0, 0, 256, 256, RGB(90, 40, 0)) Box(6, 6, 244, 244, RGB(190, 140, 0)) DrawingMode(#PB_2DDrawing_Transparent) DrawingFont(FontID(0)) DrawText(10, 110, "PureBasic", RGB(90, 40, 90)) StopDrawing() CreateMaterial(0, TextureID(0)) ; Куб (Cube) ; CreateCube(0, 30) CreateEntity(0, MeshID(0), MaterialID(0)) CreateCamera(0, 0, 0, 100, 100) MoveCamera(0, 0, 0, 100, #PB_Absolute) Repeat Screen3DEvents() If ExamineMouse() MouseX = -MouseDeltaX() * #CameraSpeed * 0.05 MouseY = -MouseDeltaY() * #CameraSpeed * 0.05 EndIf If ExamineKeyboard() If KeyboardPushed(#PB_Key_Left) KeyX = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Right) KeyX = #CameraSpeed Else KeyX = 0 EndIf If KeyboardPushed(#PB_Key_Up) KeyY = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Down) KeyY = #CameraSpeed Else KeyY = 0 EndIf EndIf RotateEntity(0, 0, 1, 0, #PB_Relative) RotateCamera(0, MouseY, MouseX, 0, #PB_Relative) MoveCamera (0, KeyX, 0, KeyY) RenderWorld() Screen3DStats() FlipBuffers() Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1 EndIf Else MessageRequester("Ошибка", "3D Движок не может быть инициализирован",0) EndIf End