; ; ------------------------------------------------------------ ; ; PureBasic - CreateLine3D ; ; (c) Fantaisie Software ; ; ------------------------------------------------------------ ; #CameraSpeed = 1 IncludeFile #PB_Compiler_Home + "examples/3d/Screen3DRequester.pb" Define.f KeyX, KeyY, MouseX, MouseY If InitEngine3D() InitSprite() InitKeyboard() InitMouse() If Screen3DRequester() Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models" , #PB_3DArchive_FileSystem) LoadMesh(10, "axes.mesh") CreateMaterial(0, LoadTexture(0, "axes.png")) CreateEntity(0, MeshID(10), MaterialID(0)) ScaleEntity(0, 0.1, 0.1 ,0.1) ; 3D-линия (Line3D) ; CreateLine3D(0, 0, 0, 0, RGB(255, 0, 0), 10, 0, 0, RGB(255, 0, 0)) ; Axis X CreateLine3D(1, 0, 0, 0, RGB( 0, 255, 0), 0, 10, 0, RGB( 0, 255, 0)) ; Axis Y CreateLine3D(2, 0, 0, 0, RGB( 0, 0, 255), 0, 0, 10, RGB( 0, 0, 255)) ; Axis Z ; Камера ; CreateCamera(0, 0, 0, 100, 100) MoveCamera(0, 5, 5, 5, #PB_Absolute) CameraLookAt(0, 0, 0, 0) Repeat Screen3DEvents() If ExamineMouse() MouseX = -MouseDeltaX() * #CameraSpeed * 0.05 MouseY = -MouseDeltaY() * #CameraSpeed * 0.05 EndIf If ExamineKeyboard() If KeyboardPushed(#PB_Key_Left) KeyX = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Right) KeyX = #CameraSpeed Else KeyX = 0 EndIf If KeyboardPushed(#PB_Key_Up) KeyY = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Down) KeyY = #CameraSpeed Else KeyY = 0 EndIf EndIf RotateCamera(0, MouseY, MouseX, 0, #PB_Relative) MoveCamera (0, KeyX, 0, KeyY) RenderWorld() Screen3DStats() FlipBuffers() Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1 EndIf Else MessageRequester("Ошибка", "3D Движок не может быть инициализирован",0) EndIf End