; ; ------------------------------------------------------------ ; ; PureBasic - CheckObjectVisibility ; ; (c) Fantaisie Software ; ; ------------------------------------------------------------ ; IncludeFile #PB_Compiler_Home + "examples/3d/Screen3DRequester.pb" #CameraSpeed = 0.4 Enumeration #MainWindow #Editor1 #Editor2 #Editor3 EndEnumeration Define.f KeyX, KeyY, MouseX, MouseY, RatioX, RatioY, SpeedRotate Declare IsOnScreen(Editor, object.s , objectID) If InitEngine3D() Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Scripts", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/GUI", #PB_3DArchive_FileSystem) Parse3DScripts() InitSprite() InitKeyboard() InitMouse() If Screen3DRequester() ; Сначала создайте материалы ; CreateMaterial(0, LoadTexture(0, "Dirt.jpg")) GetScriptMaterial(1, "Color/Blue") GetScriptMaterial(2, "Color/Green") GetScriptMaterial(3, "Color/Red") ; Сетки (Meshes) ; CreatePlane(0, 500, 500, 10, 10, 10, 10) CreateCube(1, 2) CreateSphere(2, 2) CreateCylinder(3, 1, 4) ; Сущности (Entities) ; CreateEntity(0, MeshID(0), MaterialID(0)) CreateEntity(1, MeshID(1), MaterialID(1), 0, 1, 150) CreateEntity(2, MeshID(2), MaterialID(2), 150, 1, 0) CreateEntity(3, MeshID(3), MaterialID(3), 0, 2, -150) ; Камера ; CreateCamera(0, 0, 0, 100, 100) CameraBackColor(0, RGB(30, 50, 70)) MoveCamera(0, -1, 10, 15, #PB_Absolute) CameraLookAt(0, 100, 0, 0) ; Свет ; CreateLight(0, RGB(255, 255, 255), 1560, 900, 500) AmbientColor(RGB(30, 30, 30)) ;GUI ; RatioX = CameraViewWidth(0) / 1920 RatioY = CameraViewHeight(0) / 1080 OpenWindow3D(#MainWindow, 0, 0, 490 * RatioX, 190 * RatioY, "Who Is on Screen ?") StringGadget3D(#Editor1, 10 * RatioX, 20 * RatioY, 430 * RatioX, 40 * RatioY, "", #PB_String3D_ReadOnly) StringGadget3D(#Editor2, 10 * RatioX, 60 * RatioY, 430 * RatioX, 40 * RatioY, "", #PB_String3D_ReadOnly) StringGadget3D(#Editor3, 10 * RatioX, 100 * RatioY, 430 * RatioX, 40 * RatioY, "", #PB_String3D_ReadOnly) ShowGUI(128, 1) Repeat Screen3DEvents() Repeat Event3D = WindowEvent3D() Until Event3D = 0 If ExamineMouse() InputEvent3D(MouseX(), MouseY(), MouseButton(#PB_MouseButton_Left)) MouseX = -MouseDeltaX() * #CameraSpeed * 0.5 MouseY = -MouseDeltaY() * #CameraSpeed * 0.5 EndIf If ExamineKeyboard() If KeyboardPushed(#PB_Key_Space) Stop = 0 Else Stop = 1 EndIf If KeyboardPushed(#PB_Key_Left) KeyX = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Right) KeyX = #CameraSpeed Else KeyX = 0 EndIf If KeyboardPushed(#PB_Key_Up) KeyY = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Down) KeyY = #CameraSpeed Else KeyY = 0 EndIf EndIf IsOnScreen(#Editor1, "Cube", EntityID(1)) IsOnScreen(#Editor2, "Sphere", EntityID(2)) IsOnScreen(#Editor3, "Cylinder", EntityID(3)) RotateCamera(0, MouseY, MouseX, 0, #PB_Relative) MoveCamera (0, KeyX, 0, KeyY) RenderWorld() Screen3DStats() FlipBuffers() Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1 EndIf Else MessageRequester("Ошибка", "3D Движок не может быть инициализирован", 0) EndIf End Procedure IsOnScreen(Editor, object.s , objectID) If CheckObjectVisibility(0, objectID) SetGadgetText3D(Editor, object + " is on screen") Else SetGadgetText3D(Editor, object + " is not on screen") EndIf EndProcedure