;
; ------------------------------------------------------------
;
; PureBasic - CheckObjectVisibility
;
; (c) Fantaisie Software
;
; ------------------------------------------------------------
;
IncludeFile #PB_Compiler_Home + "examples/3d/Screen3DRequester.pb"
#CameraSpeed = 0.4
Enumeration
#MainWindow
#Editor1
#Editor2
#Editor3
EndEnumeration
Define.f KeyX, KeyY, MouseX, MouseY, RatioX, RatioY, SpeedRotate
Declare IsOnScreen(Editor, object.s , objectID)
If InitEngine3D()
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem)
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models", #PB_3DArchive_FileSystem)
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Scripts", #PB_3DArchive_FileSystem)
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/GUI", #PB_3DArchive_FileSystem)
Parse3DScripts()
InitSprite()
InitKeyboard()
InitMouse()
If Screen3DRequester()
; Сначала создайте материалы
;
CreateMaterial(0, LoadTexture(0, "Dirt.jpg"))
GetScriptMaterial(1, "Color/Blue")
GetScriptMaterial(2, "Color/Green")
GetScriptMaterial(3, "Color/Red")
; Сетки (Meshes)
;
CreatePlane(0, 500, 500, 10, 10, 10, 10)
CreateCube(1, 2)
CreateSphere(2, 2)
CreateCylinder(3, 1, 4)
; Сущности (Entities)
;
CreateEntity(0, MeshID(0), MaterialID(0))
CreateEntity(1, MeshID(1), MaterialID(1), 0, 1, 150)
CreateEntity(2, MeshID(2), MaterialID(2), 150, 1, 0)
CreateEntity(3, MeshID(3), MaterialID(3), 0, 2, -150)
; Камера
;
CreateCamera(0, 0, 0, 100, 100)
CameraBackColor(0, RGB(30, 50, 70))
MoveCamera(0, -1, 10, 15, #PB_Absolute)
CameraLookAt(0, 100, 0, 0)
; Свет
;
CreateLight(0, RGB(255, 255, 255), 1560, 900, 500)
AmbientColor(RGB(30, 30, 30))
;GUI
;
RatioX = CameraViewWidth(0) / 1920
RatioY = CameraViewHeight(0) / 1080
OpenWindow3D(#MainWindow, 0, 0, 490 * RatioX, 190 * RatioY, "Who Is on Screen ?")
StringGadget3D(#Editor1, 10 * RatioX, 20 * RatioY, 430 * RatioX, 40 * RatioY, "", #PB_String3D_ReadOnly)
StringGadget3D(#Editor2, 10 * RatioX, 60 * RatioY, 430 * RatioX, 40 * RatioY, "", #PB_String3D_ReadOnly)
StringGadget3D(#Editor3, 10 * RatioX, 100 * RatioY, 430 * RatioX, 40 * RatioY, "", #PB_String3D_ReadOnly)
ShowGUI(128, 1)
Repeat
Screen3DEvents()
Repeat
Event3D = WindowEvent3D()
Until Event3D = 0
If ExamineMouse()
InputEvent3D(MouseX(), MouseY(), MouseButton(#PB_MouseButton_Left))
MouseX = -MouseDeltaX() * #CameraSpeed * 0.5
MouseY = -MouseDeltaY() * #CameraSpeed * 0.5
EndIf
If ExamineKeyboard()
If KeyboardPushed(#PB_Key_Space)
Stop = 0
Else
Stop = 1
EndIf
If KeyboardPushed(#PB_Key_Left)
KeyX = -#CameraSpeed
ElseIf KeyboardPushed(#PB_Key_Right)
KeyX = #CameraSpeed
Else
KeyX = 0
EndIf
If KeyboardPushed(#PB_Key_Up)
KeyY = -#CameraSpeed
ElseIf KeyboardPushed(#PB_Key_Down)
KeyY = #CameraSpeed
Else
KeyY = 0
EndIf
EndIf
IsOnScreen(#Editor1, "Cube", EntityID(1))
IsOnScreen(#Editor2, "Sphere", EntityID(2))
IsOnScreen(#Editor3, "Cylinder", EntityID(3))
RotateCamera(0, MouseY, MouseX, 0, #PB_Relative)
MoveCamera (0, KeyX, 0, KeyY)
RenderWorld()
Screen3DStats()
FlipBuffers()
Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1
EndIf
Else
MessageRequester("Ошибка", "3D Движок не может быть инициализирован", 0)
EndIf
End
Procedure IsOnScreen(Editor, object.s , objectID)
If CheckObjectVisibility(0, objectID)
SetGadgetText3D(Editor, object + " is on screen")
Else
SetGadgetText3D(Editor, object + " is not on screen")
EndIf
EndProcedure