; ; ------------------------------------------------------------ ; ; PureBasic - CameraView ; ; (c) Fantaisie Software ; ; ------------------------------------------------------------ ; IncludeFile #PB_Compiler_Home + "examples/3d/Screen3DRequester.pb" Define.f KeyX, KeyY, MouseX, MouseY, SpriteX, SpriteY If InitEngine3D() Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Scripts", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Packs/Desert.zip", #PB_3DArchive_Zip) Parse3DScripts() InitSprite() InitKeyboard() InitMouse() If Screen3DRequester() ;- Ground ; CreateMaterial(0, LoadTexture(0, "Dirt.jpg")) CreatePlane(0, 1500, 1500, 40, 40, 15, 15) CreateEntity(0,MeshID(0),MaterialID(0)) EntityRenderMode(0, 0) CreateCube(1, 50) CreateEntity(1, MeshID(1), GetScriptMaterial(1, "Color/Blue"), 0, 50, 0) ; - Камера ; CreateCamera(1, 50, 50, 1, 1) ; Я люблю тебя, и я тебя люблю! Ошибка огра? CreateCamera(0, 25, 25, 50, 50) MoveCamera(0, 0, 120, 500, #PB_Absolute) CameraBackColor(0, $FF) ; - Свет ; CreateLight(0, RGB(255, 255, 255), -40, 100, 80) AmbientColor(RGB(80, 80, 80)) ;- Спрайт ; UsePNGImageDecoder() LoadImage(0, "Data/Textures/viseur-jeux.png") ResizeImage(0, 30 * CameraViewWidth(0) / ImageWidth(0), 30 * CameraViewWidth(0) / ImageWidth(0)); Сохранить соотношение размеров для всех разрешений CreateSprite(0, ImageWidth(0), ImageHeight(0)) If StartDrawing(SpriteOutput(0)) DrawImage(ImageID(0), 0, 0) StopDrawing() EndIf TransparentSpriteColor(0, RGB(255, 255, 255)) SpriteX = CameraViewX(0) + (CameraViewWidth(0) - SpriteWidth(0)) / 2 SpriteY = CameraViewY(0) + (CameraViewHeight(0) - SpriteHeight(0)) / 2 Repeat Screen3DEvents() If ExamineMouse() MouseX = -MouseDeltaX()/10 MouseY = -MouseDeltaY()/10 EndIf If ExamineKeyboard() If KeyboardPushed(#PB_Key_Left) KeyX = -1 ElseIf KeyboardPushed(#PB_Key_Right) KeyX = 1 Else KeyX = 0 EndIf If KeyboardPushed(#PB_Key_Up) KeyY = -1 ElseIf KeyboardPushed(#PB_Key_Down) KeyY = 1 Else KeyY = 0 EndIf EndIf RotateCamera(0, MouseY, MouseX, 0, #PB_Relative) MoveCamera (0, KeyX, 0, KeyY) RenderWorld() DisplayTransparentSprite(0, SpriteX, SpriteY) FlipBuffers() Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1 EndIf Else MessageRequester("Ошибка", "3D Движок не может быть инициализирован",0) EndIf End